Dashboard

Controls

Control guides

A read-only map of the important controls in Guandan Online. Nothing on this page changes a lobby, match, spectator request, replay, or account state.

Most important

Active Match Controls

Controls that appear during live play. These are the ones new players should recognize first.

Active match banner
Appears on guide pages when you have a live match. It takes you straight back to the active table.
You have a game in progress.

Useful when you leave a match to read rules and want to return without searching the dashboard.

Leave
Returns you to the dashboard.

This does not quit, delete, concede, or remove you from the match. Your match remains active.

Need help?
Opens a compact in-match cheatsheet.

From there you can read the full rules guide or this control guide.

Code and spectator count
Shows the private match code and approved spectator count.
Code RS3VHX2

Click the code to copy it. The eye-style count shows how many spectators are currently approved.

Team info
Shows Blue and Red level ranks.
Blue: 2
Red: 2

The highlighted team is the current level-caller for the round.

Deck and deal
Draws or deals cards when the match is in the dealing phase.

The button is only active for the correct player or when auto-deal is available.

Play cards
Plays your selected cards when they form a legal response.

The button stays unavailable until your selected cards are legal for the current table state.

Pass
Passes your turn without playing cards.

Passing does not remove you from the round. You may play again after the table clears.

Hand selection and grouping
Select cards for a play and organize your hand visually.
AAK10J

Grouping helps you read combinations. For spectators, grouping is local only and does not write to the match.

Seat boxes
Shows each player, seat, team, and active-turn state.

Player

Seat 1

In spectator or replay mode, seat boxes also let you inspect another player hand.

Tribute controls
Handles tribute, return cards, take-return steps, and defended tribute.

The visible button depends on whether you are the giver, receiver, or a viewer.

Round end
Shows the finish order and next level movement.

Continue starts the next round when the table is ready.

Watch without acting

Spectator Controls

Spectating gives full table visibility while blocking player-only actions.

Spectate by code
Requests access to a private match using the lobby code.

The host approves private spectator requests before the match opens.

Browse public matches
Opens the public live match browser.

Public matches can still require a short request flow, but do not need a private code.

Waiting for approval
Shows that a private spectator request is pending.
Waiting for approval

The match loads after the host approves. Declines return an unavailable message.

Seat hand inspection
Click a seat box to view that player hand.

Blue player's hand

Spectators can inspect hands and group cards locally, but cannot play, pass, or write groups to the database.

Spectator leave
Returns to dashboard from spectator view.

It is a navigation control, not a match action.

Start and resume

Dashboard Controls

The dashboard is where you create, join, spectate, and open active or historical matches.

Active matches
Opens your active match browser.
Active matches 2Open

Use this instead of automatic redirects when you have more than one live table.

Create private lobby
Creates an invite-only lobby with a copyable code.

Best for friends and planned tables.

Create public lobby
Creates a lobby discoverable from public browsing.

Use this when you want other users to find the lobby.

Join lobby
Joins a lobby by code.

Private lobby codes are the main invitation method.

Browse public lobbies
Lists public waiting lobbies.

Use it when you want to join an open table before the match starts.

Open match history
Shows finished matches available for replay analysis.

Unsaved history expires after retention unless the match is starred.

Before the match

Lobby Controls

Lobby controls decide who sits where before the live match begins.

Lobby code
Copies the lobby invitation code.

The same code is used for private match spectating after the match starts.

Take seat
Places you in an empty seat.

Teams are determined by seat position. Partners sit opposite each other.

Leave seat
Frees your current seat before the match starts.

Hosts must occupy a seat to start a valid match.

Invite bot
Adds a bot to an open seat.

Useful for practice or when a four-player table is missing someone.

Fill with bots
Seats bots in all remaining empty spots.

Fastest path from lobby to playable match.

Start match
Begins the match after all four seats are occupied.

Only the host can start the match.

Leave lobby
Leaves the waiting lobby.

This is separate from the live match Leave button.

Study finished games

Replay and History Controls

Replay controls let you walk through a finished match without changing its saved state.

Analyze
Opens the replay page for a finished match.

Replay skips dealing, but keeps tribute and action order visible.

Save forever
Stars a replay so it is not deleted after retention.

Unsaved matches are permanently deleted after the retention window.

Previous and next
Moves backward or forward through recorded actions.

Next action advances tribute steps, plays, passes, and round transitions in order.

Replay play
Automatically advances replay steps.

Use it to watch flow quickly, then pause for hand inspection.

Replay seat boxes
Switches whose hand is visible at that replay moment.

Player

Seat 1

The hand label is informational and actions are disabled.

Around the app

Page and Account Controls

Shared controls that appear across top bars, guide pages, and footers.

Logo
Returns to the public home area.

Signed-in users can still reach the dashboard from play CTAs and header navigation.

Play now
Starts the primary play flow.

Signed-in users go to dashboard. New users can sign up or use guest play.

How to Play
Opens the interactive rules guide.

This page is best for rules, examples, tribute, and Ace-end learning.

Refresh
Reloads browse pages such as public matches and history.

Use it when you expect a new lobby, match, or replay to appear.

Logout
Ends the current browser session.

Logging out does not delete finished match history for permanent accounts.